hadyn Posted November 29, 2005 Share Posted November 29, 2005 I quite enjoy it. Not addicted to it yet, it's fun terrorising the five o in my lime green Punto GT. The free roam mode gets a bit boring tho When I want a bit of realism I put enthusia on for the driving physics. Link to comment Share on other sites More sharing options...
edd_t Posted November 29, 2005 Share Posted November 29, 2005 what the diffence between the normal and the black edition? is black edition available for the xbox 360? Link to comment Share on other sites More sharing options...
MikkyB Posted November 29, 2005 Share Posted November 29, 2005 With regards to the "catchup" features shown in NFS:Most Wanted, I argued right up until the last moment that we should base the difficulty level on the players performance in previous races. Once the race itself began the AI would perform to their maximum ability, no stupid slowing and speeding up and hopefully a very fair but challenging difficulty curve. But the man from Vancouver - he say NO! So I sulked alot, but I'm heading over to Canada on Sunday to put the smack down on them (with vast amounts of alcohol drinkage) Link to comment Share on other sites More sharing options...
hadyn Posted November 29, 2005 Share Posted November 29, 2005 MikkyB is there any chance you could contribute on this thread in my forum please? http://s14.invisionfree.com/hadyn/index.php?showtopic=579 It would be great for someone who was involved in making the game to post up Link to comment Share on other sites More sharing options...
Faye Posted November 29, 2005 Share Posted November 29, 2005 I'm enjoying it. I don't play games for the realism, I play them because I can stick all manner of tacky mods on my Supra and crash into walls and find the paintwork pristine Link to comment Share on other sites More sharing options...
MikkyB Posted November 29, 2005 Share Posted November 29, 2005 To be honest I'm not a core team member, so I can't comment on the development that much. Well, actually I can, there is loads of gossip, but it would be very unprofessional for me to do so. I'm the lead designer for the portable versions of the game so I get alot of say in those versions and I get to comment on the console versions before release although I'm pretty sure they ignore me Suffice to say - I hate the "catchup" gameplay mechanic so common in modern driving games. In my opinion its a cheap fix gameplay hack that hides badly balanced gameplay. It isnt needed if the designers are doing thier job properly. The real problem is that in order to market games to a mainstream audience they need to make them as easy as possible without making it pointless for more experienced gamers. Catchup solves that problem and its easy to implement in a rushed development shedule, but in my opinion lessens the final product significantly, and you can quote me on that Link to comment Share on other sites More sharing options...
Keith C Posted November 29, 2005 Share Posted November 29, 2005 I'm kinda enjoying NFS:MW - it's a good laugh, and I can pimp my ride. Dude - Sort it out....PLEASE, YOUR GAMERS NEED YOU! This is why my fave developers are Epic - I've often swapped emails with the developers of the Unreal Tournament series, and they listen very carefully to what the community has to say about their games. Hell, this week they were asking ME for advice about running a 32-man Onslaught server (I run one of the few true 32p servers in the UT world). Epic rock - UT2004 came out 18 months ago, and they're still providing support and patches. I even know someone being paid by Epic to work on a patch for Unreal 1! Link to comment Share on other sites More sharing options...
Ian C Posted November 29, 2005 Share Posted November 29, 2005 I'm kinda enjoying NFS:MW - it's a good laugh, and I can pimp my ride. This is why my fave developers are Epic - I've often swapped emails with the developers of the Unreal Tournament series, and they listen very carefully to what the community has to say about their games. Hell, this week they were asking ME for advice about running a 32-man Onslaught server (I run one of the few true 32p servers in the UT world). Epic rock - UT2004 came out 18 months ago, and they're still providing support and patches. I even know someone being paid by Epic to work on a patch for Unreal 1! Crowd Control Productions are pretty good too CCP make EVE Online and it's been going for nearly 3 years now and the number of players is steadily climbing still! It's outlived all other MMORGS I know of and shows no sign of slowing because the developers introduce stuff into the game to facilitate the way people play it! Some of these are major changes, for example introducing an alliance structure for multi-corporation teams, and all the wars and standings and accounting and stuff that goes with it because people were doing it outside of the game. That wasn't even a glimmer in the eye of a dev when the game went live. Compare that to EA and -Ian Link to comment Share on other sites More sharing options...
Shovels Posted November 30, 2005 Author Share Posted November 30, 2005 boy - did I open up a hornets nest here or what! I couldn't agree more about the catch-up stuff - It drives me mental - reading these posts just brings back bad memories of driving for 7/8 laps like a deamon and never being able to open up any real lead - stoving it on some dumb-ass other vehicle and loosing the race on the final straight. Makes to want to go and uninstall the bloody thing Link to comment Share on other sites More sharing options...
DamanC Posted November 30, 2005 Share Posted November 30, 2005 Without blowing my offensive trumpet, sorry if i do but EA have royally phucked up 90 odd % of titles they buy out. Prome example being the command and conquer series. EA need to talk to the fans! Link to comment Share on other sites More sharing options...
attilauk Posted November 30, 2005 Share Posted November 30, 2005 Well i knew NFS:MW wasn't going to be at all realistic and i absoloutely love it. its just a really good fun game, i love driving simulators like gran turismo and forza but MW has an added fun factor, i mean what other game can you stick a rediculous bodykit on a Carrera GT and then ram it into a police road block at 200mph? oh and i completed the career mode this morning... Link to comment Share on other sites More sharing options...
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