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The mkiv Supra Owners Club

Fantasy World Cup lLeague


monkey76364

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OK, we (as in work peeps) think it's because you can only pick players that play in the Premiership...?

 

Or.. not all the teams are in yet..? think they have until next week?

 

Either way you can pick a team now and we'll get the league set up (Daman/Monkey?) and then I'm sure you can change your team before the first game if more players are added...

 

Just done my team... so I'm all set :woot:

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A manager may enter one Fantasy Premier League International squad, multiple squads will be deleted. Squads must consist of:

 

1 Goalkeeper

4 Defenders

4 Midfielders

3 Forwards

1 Manager

There is no limit on the number of players you can select from a single team.

 

Each player and manager has been given a value. The total value of your initial squad must not exceed 100 million. The value of each player can be found here.

 

The value of players and managers will not change during the tournament.

 

Formations

From your 12 player-squad you select 11 players to form your team each Gameweek. Only starting or automatically substituted players will earn points for your team. Your team can play in either a 4-4-2, 4-3-3 or 3-4-3 formation.

 

To change your formation simply select your chosen eleven players on the My Team page. The computer will automatically chose your formation based on the players you have selected.

 

Players can only play in their designated position. For example, you can't play a defender as an attacker.

 

Captains

You must nominate a member of your team to be captain. This player will score double the number of points he would usually have been awarded that Gameweek. You can change your captain at any time, though the change will not take affect until the next deadline.

 

If your captain does not play then the bonus will be lost. Another player will not take over the captaincy in his place.

 

Your manager can't be nominated as your captain.

 

Automatic substitutions

 

If any of your outfield players play no part in the Gameweek, then the computer will substitute the inactive player for your replacement if he played a part in the Gameweek.

 

Automatic substitutions are applied at the end of the Gameweek, when all matches have been played.

 

Deadlines

Fantasy Premier League International is divided into Gameweeks. Any changes to your team (substitutions, transfers, captain changes) must be made by the Gameweek deadline to take effect for that set of matches.

 

Gameweek Deadline

Group phase 1 9 Jun 16:30

Group phase 2 14 Jun 19:30

Group phase 3 20 Jun 14:30

Round of 16 24 Jun 15:30

Quarter-finals 30 Jun 15:30

Semi-finals 4 Jul 19:30

3rd Place & Final 8 Jul 18:30

 

Scoring

During the 2006 FIFA World Cup, the fantasy football players and managers will be allocated a point score after each game, based on their performances in the matches.

 

From the Quarter finals onwards, all points will be doubled - meaning that captains score quadruple points!

 

Actions occurring in extra time count but penalty shoot-outs do not.

 

The Points will be calculated using data provided to us by the Press Association. Neither we nor the Press Association will enter into any correspondence relating to the allocation of points to players. We accept no responsibility for the accuracy of this data.

 

Action Points

For playing in a game 1

For playing at least 60 minutes in a game (includes playing points mentioned above) 2

For each goal scored by your goalkeeper or defenders 6

For each goal scored by your midfielders 5

For each goal scored by your forwards 4

For each goal assist 3

For your goalkeeper / defender conceding 0 goals (must also play at least 60 minutes) 4

For your midfielder conceding 0 goals (must also play at least 60 minutes) 1

For every 3 shot saves made by your goalkeeper 1

For every penalty save 5

For every penalty miss -2

For every 2 goals conceded by your goalkeeper or defenders -1

For every yellow card -1

For every red card (includes any yellow card points) -3

For your manager winning a game 3

For your manager drawing a game 1

 

Assists

These are awarded to a team-mate making the last pass before a goal is scored.

 

No assist is given for own goals, to a player who simply touches the ball sideways from a free kick, or to the penalty taker when penalties are saved or come back off the woodwork before a goal is scored.

 

Also, if during a pass to a team-mate that results in a goal, an opposing player significantly alters the speed or direction of the ball, then no assist is given.

 

If a goalkeeper does not have control of the ball and parries a shot or drops a cross or the ball rebounds off the woodwork, the attacking player shooting or crossing the ball receives the assist if a goal directly ensues.

 

In the event of a penalty, the player earning the penalty gets an assist if it is successfully scored, but not if he takes it himself in which case no assist is given. No assist is given for a player who earns a free kick that subsequently results in a goal.

 

All assists are reviewed within 24 hours of the game finishing.

 

Transfers

After selecting your squad you can still deal in the transfer market. The rules are as follows:

 

Stage Transfers

Before the Group phase 1 deadline Unlimited

Between the Group phase 1 and Group phase 2 deadlines Up to 4

Between the Group phase 2 and Group phase 3 deadlines Up to 4

After the Group phase 3 deadline Unlimited

 

Transfers will not deduct any points from your total.

 

Leagues

Your team does not play matches against other teams. Instead, each team competes in a number of leagues. These are:

 

The overall league involving all registered teams

A league for fellow managers from your country

A league for supporters of your favourite 2006 FIFA World Cup team (optional)

Private leagues with your friends and colleagues (optional)

Public leagues with other Fantasy Premier League International players (optional)

Each team can be in up to 10 private leagues and 1 public league. Points are awarded after each game as explained above. In the event of a tie between teams in a league, the team who has made the least transfers will be positioned higher.

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