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Need For Speed - Most Wanted


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I found underground 1 frustratingly unrealistic...are you saying the two that followed were even less realistic?

 

The fact you can stop on track wait a minute and then go again, and still catch up is pretty lame....the AI cars stop too (30secs up the road in NFSU1).

 

And if you got too far in the lead well that wasn't allowed - so you'd HAVE a final destination moment forced on you.... (Lorry/Bus outta no where).

 

NFS is now a truely gay series of games...I can hear Ian ranting about EA ruining another good series of games as I type.

 

EA seem to buy up games, strip out all the best features - BF2 is a classic example - you can't play co-op over a LAN anymore - and kill the bits that people love most.

 

EA is the devil....unfortunately it looks like they won't be happy till they own every game maker in the world...

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I found underground 1 frustratingly unrealistic...are you saying the two that followed were even less realistic?

 

The fact you can stop on track wait a minute and then go again, and still catch up is pretty lame....the AI cars stop too (30secs up the road in NFSU1).

 

And if you got too far in the lead well that wasn't allowed - so you'd HAVE a final destination moment forced on you.... (Lorry/Bus outta no where).

 

NFS is now a truely gay series of games...I can hear Ian ranting about EA ruining another good series of games as I type.

 

EA seem to buy up games, strip out all the best features - BF2 is a classic example - you can't play co-op over a LAN anymore - and kill the bits that people love most.

 

EA is the devil....unfortunately it looks like they won't be happy till they own every game maker in the world...

 

amen...

 

On the plus side they did a good job with the Burnout series...

 

I think outside Gran Tusismo, (and to a certain extent Project Gotham) all these other games are essentially 'arcade racers' so how good the cars feel, and time delays and all that stuff needs to be forgotten about... these games are created to let you ‘mod cars’ and get cheap fast thrills from them... and that’s basically it… none of it should be taken seriously..

 

EA is the devil though... the constant updates to their sporting titles is fairly sickening... especially when all they've done is add a few more celebrations to 'EA Game Face' or a couple more tracks to 'EA Trax'...

 

..and if there was any justice, Pro Evo would have the licensing (fourth rate) Fifa Soccer has been dining out on for years...

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blimey that was going into one! isnt the point of games just to have a laugh! i wouldnt exactly call sonic the hedgehog realistic but there ya go, dont matter its a game.

im really looking forward to PGR3 though. cant wait for that one. Friday hurrah :)

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blimey that was going into one! isnt the point of games just to have a laugh! i wouldnt exactly call sonic the hedgehog realistic but there ya go, dont matter its a game.

im really looking forward to PGR3 though. cant wait for that one. Friday hurrah :)

 

You're not getting my point - I can't enjoy a racing game that at the end of 20laps suddenly decides you can't go round the last corner the same way as you've done for 19laps...or infact any slower either, you simply have no grip cause it wants you to crash...to make the game seem harder, to idiots. Instead it just infuriates with it's inconsistancy, and, well, foul play. I don't find that fun...

 

Burnout is another matter, that game is about crashing :) Now that is fun.

 

Pulling good features like Co-op play is really lame too...Sorry but I don't really want to play on-line with a bunch of idiot yanks (no offence to the nice ones on hear but I've seen them in action on BF2 an Counterstrike), I'd rather play co-op or adversarially against mates on a LAN. But everything is being geared up to On-line only cause that's where they can control licensing...it's not because it's more fun (for EA etc).

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EA is the devil though... the constant updates to their sporting titles is fairly sickening... especially when all they've done is add a few more celebrations to 'EA Game Face' or a couple more tracks to 'EA Trax'...

 

..and if there was any justice, Pro Evo would have the licensing (fourth rate) Fifa Soccer has been dining out on for years...

/clears throat ... *ahem*. Most of us here agree, and we pass this feedback onto the 'big guys' on a daily basis. Unfortunately the company is run by businessmen with suits and Porsches. Those of us that ACTUALLY know, and understand, what makes a good game really don't have much say in the matter. The way they see it is "It sold 4 million copies last year ... why change it!".

 

J

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/clears throat ... *ahem*. Most of us here agree, and we pass this feedback onto the 'big guys' on a daily basis. Unfortunately the company is run by businessmen with suits and Porsches. Those of us that ACTUALLY know, and understand, what makes a good game really don't have much say in the matter. The way they see it is "It sold 4 million copies last year ... why change it!".

 

J

 

 

He's the DEVIL BURN HIM!!!!!

 

:D

 

Dude - Sort it out....PLEASE, YOUR GAMERS NEED YOU!

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/clears throat ... *ahem*. Most of us here agree, and we pass this feedback onto the 'big guys' on a daily basis. Unfortunately the company is run by businessmen with suits and Porsches. Those of us that ACTUALLY know, and understand, what makes a good game really don't have much say in the matter. The way they see it is "It sold 4 million copies last year ... why change it!".

 

J

 

Absolutely... sorry not meant as a dig at the developers *at all*… it’s is very blatant to the outsider that this is the way EA is run... most of the titles (in their first couple of iterations) were good quality games... it's just the constant (apparent) updates that follow...

 

hey, this is the real world and it is (sadly) all about money... my god these days even Neversoft have sold their soul.. have you seen American Underground?!

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Heh heh!

 

We're trying our best .... we pressure the big guys ALL THE TIME about this subject. They actually seem to be taking an interest now though (only taken 5 years since I've been here!). :read:

 

We do have some pretty nice titles coming out next year as far as I can see :ok: .

 

BTW ... I have copied and pasted some of the comments on this thread and 'passed them on' to some more powerful people. It's more ammo for my cause :clap:

 

J

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Heh heh!

 

We're trying our best .... we pressure the big guys ALL THE TIME about this subject. They actually seem to be taking an interest now though (only taken 5 years since I've been here!). :read:

 

We do have some pretty nice titles coming out next year as far as I can see :ok: .

 

BTW ... I have copied and pasted some of the comments on this thread and 'passed them on' to some more powerful people. It's more ammo for my cause :clap:

 

J

 

Cheers Dude...

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Mr Arup thanks very much for listening :D

 

I've not contributed to this thread yet because I've banged on about the Need For Speed series going down the pan sooo many times already. But if you are listening and trying to communicate with the suits then it's worth one more go :D

 

The pinnacle of the NFS games was Road Challenge. It had everything a gamer could want. Good graphics (back then), a damage model, lots of cars, the ability to install 3rd-party cars (and a huge community sprung up around this). Varied game modes in network play:

Straight races with or without traffic

Straight races with AI cars as well

Hot pursuit as the cops against AI runners

Hot pursuit as the runners against AI cops

Hot pursuit against each other, a mix of cops and runners :D

 

When Hot Pursuit 2 came out I was down PC World like a shot. Paid sixty quid for two copies, one for me and one for my housemate. Fired it up, went ooh at the graphics, and then found that, in multiplayer, you had these options:

NO damage model

NO AI

NO traffic

NO 3rd-party cars

NO hot pursuit mode?! :blink: :looney:

But you can race against someone else on otherwise empty roads :yawn:

 

WTF? AFter much boggling and checking t'internet I found out what a massively backwards step crock it was, and took it back to PC World. They gave me some "you've opened it forget it" grief so I took them to task over the blurb on the back being against sales of goods act because it implies all the features are available in network play mode.

 

I then, foolishly, got NFS Underground. What a bag of shit that was. I thought you might have picked up the modification engine from Motor City (oh how I miss that game, best modding engine ever ever ever) but no, bolt-on packages :yawn: harkens back to like Turbo Outrun, wow. Then we found that the game physics were awful, and I also found that other people were finding it impossible to get more than 4 seconds ahead or 10 seconds behind the AI. The one-from-last nail in the coffin was when:

 

I nerfed an AI into a wall and made them stop dead. Saw their "seconds behind" time go up to about 20 as they struggled to extricate themselves. I hit a straight and punched the nitrous, clocked 150+mph, and glanced at the "seconds behind" figure again and saw it go eleventennineeightsevensixfivefour in about 2 seconds. So either the AI car was doing Mach 3 or it was just respotted 4 seconds behind me. What's the bastard point in learning the course and getting better at driving it? Futile! Utterly futile and pointless! You could drive all bar one lap with the throttle forward and reading a book in a different room, then win it on the last lap.

 

Anyway. The last nail in the coffin was when Alex parked up and they parked up 10 seconds ahead. I uninstalled the game there and then and haven't bought an NFS game since. Whenever I hear about one I say "it'll be shit, it's from EA". They even took LAN gaming out of NFS Underground, it's getting hard for them to remove any more good features surely?!

 

Get another game out the door like NFS4 with the modification engine from Motor City and I'll :love: you long time. Until then I'll badmouth EA at every opportunity.

 

Sorry for the mahooooooosive post but if this sort of thing gets to the men in suits, then it's worth it in my book :)

 

-Ian

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I work for EA at the European HQ in Chertsey.

 

I manage one of the more specialised test teams here :eyebrows:

 

Game testers, you gotta love them :nyah:

 

I'm at Razorworks (Kidlington), working on the Ford Racing series, now these are some quality racing games! :thumbs:

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